The game contains large amounts of text and relies on extensive conversation as a basis for action to move the plot along. The minor quibbles with the game center on the tinny sounding and pervasive weak voice acting although it's more a case of nice-try-no-cigar than lack of trying at all, as some of the non-human voices feature unusual but not always effective special properties. Interaction with these races, solving moderately difficult puzzles along the way and an easy to control interface add up to a solid and enjoyable graphic adventure. You'll have to learn to speak and understand the unique language of the wise desert-dwelling race Soptus Ecliptus, confer diplomatically with the strange oppressed shapeshifter race, survive the unmerciful teasing of the faeries to gain gobs of meaningful information and eventually confront the hostility of the bird/human race called Shak. Travel between the locations is a snap with the icon imbued kingdom map of Callahach but the story is woven tightly enough that unnecessary travel is kept at a minimum. Locations in Dragonsphere are varied and reflect specific characteristics for each of the four races which adds to the sometimes eerie but always atmospheric surroundings. All of this and a great environment too, oh my. The mouse driven point and click interface is extremely smooth and the combination of meshing conversation, movement and inventory management flows easily and intuitively thus resulting in your attention being directed toward the on-screen progress of your character rather than game control. Enhancing this process is the fact that some of the commands are object-related creating unique results. It uses the old method of language construction where you combine a verb (10 available) with inventory objects to create a command or sentence you direct at the current on-screen entity (being or thing). The depth of Dragonsphere is noticeable through several carefully incorporated details. Without this increased understanding of what motivates them and what lies behind their agendas, completion of the task to thwart the evil Sanwe from escaping the Dragonsphere becomes more difficult. He must become attuned with each race and learn what makes them tick with an eye toward improving relations between them and humans. It's not enough that he just wanders the countryside conversing with the four distinct races encountered and picking up the odd item here and there. The story is sufficiently evolved to assure meaningful consequences of your characters' impact on the proceedings. Unlike many games of similar intent, this one delivers a solid punch in terms of player action and decision making. Dragonsphere is a graphic adventure with substance.
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